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[Steam, PC] F1 22 Champions Edition $82.46 (Was $109.95) @ Steam

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Enter the new era of Formula 1® in EA SPORTS™ F1® 22 the official videogame of the 2022 FIA Formula One World Championship™.

Get the DLC's for the price of the base game:
F1® 22 $89.95
F1® 22 Champions Edition $82.46 ($109.95) -25%

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  • +1

    Reviews don't seemed too promising considering the issues f1 22 is having.

    • +1

      From Steam:

      TLDR

      In the current state of the game, I cannot recommend it. If you want to play an F1 Game, get F1 2020. If you really want the new generation of F1, get the game on a deep sale. The bugs and poor performance as well as the lack of innovation mean that the game does not warrant the £50 price tag.

      Bugs and Performance

      When it comes to bugs, there are a number of game breaking and annoying bugs to the point where the game is sometimes near unplayable as it will crash before you can finish a race, even with the Nvidia patches applied. Proper rumble feedback on controllers is currently missing and many wheel / pedal set ups are causing big performance issues with some, that worked on F1 2021, flat out refusing to work. There is also probably the worst gameplay related bug that I have seen in an F1 Game for a while which causes the AI to have unbelievable amounts of speed going down straights, even without DRS and ERS. This makes it virtually impossible to do a DRS overtake in this game. They are aware of it and are working on an issue. All of this is before even looking into the gameplay.

      • +1

        Not sure if the latest 1.06 has fixed some of the issues mentioned in the steam post. Do you know the date of the post?
        https://www.ea.com/games/f1/f1-22/news/f1-22-patch-106-notes

        • +2

          Fair point, it was 19 July and the game was updated on the 25th. with the following patch notes. At a cursory glance it looks like fixes fairly limited in scope:


          Hey drivers,

          Patch 1.06 is available now for F1® 22 on all platforms. Check out what's in this patch below:

          General
          F1® 22 Vehicle Performance has been brought more in line with the real season. All F1® Time Trial leaderboards have been reset as a result of this change
          ICE/MGU-H wear rate reduced to be less punishing while using automatic transmission
          Sector Time indicators will now show the expected colours when completing a lap
          Improved AI Logic at Pit Entry and Exit
          Addressed an issue where tyre temperatures are reset after pausing the game in online game modes
          Addressed an issue where, in some instances, ‘Broadcast’ Safety Car can cause all AI-controlled cars to overtake it, resulting in mass disqualifications
          Resolved an issue where Personnel Facility upgrades are not applying to drivers
          Fixed an issue where track grip could reduce between qualifying sessions
          Addressed an issue on Baku where the player could crash into Turn 15 on Baku when under AI control using flying lap
          Addressed an issue with tecpro barriers coming loose on Baku
          Colour for sponsors’ decals and badges can now be applied from a pre-set colour slot
          General Stability Improvements
          Various minor fixes
          Marc will now correctly mention icon drivers
          Addressed an issue where the wrong graphics card could be chosen on game launch which could have resulted in a crash
          Game will now correctly load when using Intel graphics cards (subject to minimum specs and models)
          Adjusted networking session searching so that NM14 errors are less likely to occur
          AI icon removed from the timing board during broadcast safety car
          Corrected Kevin Magnussen’s eye colour
          Collisions now correctly reported in UDP data

          Two Player Career:

          Resolved an issue where, in some instances, players could not advance past Contract Negotiations in Two Player Career
          Addressed an issue where players could get stuck after a season break in Two Player Career

          Audio
          Improved mix of bottoming out in F1 cars, now more audible
          Improved performance and mix of tyre scrubs and skids
          Added new audio for Mercedes-AMG GT Black Series
          Fixed an issue where the Race Engineer could incorrectly mention ‘Racing Point’ instead of Aston Martin
          Resolved an issue where headphones could not be selected as radio output device on PlayStation 4/5

          Wheels:

          Fixed an issue relating to force feedback with several compatible Logitech wheels (G920, G29, and G923)
          Fixed an issue where the LED Tachometer (Rev Counter) lights were not working on Logitech wheelbases
          LSB & RSB buttons added for Thrustmaster T248 / T128 wheels on Xbox

          VR:

          Improved performance when companion screen is set to full screen
          Addressed involuntary head movement when braking or accelerating
          Fixed issue with Oculus Rift CV1 due to Stencil Mesh being enabled by default
          Modified default settings to improve general compatibility
          Visual quality and performance optimisations

          Other:
          A deep-dive article covering our changes to handling and Force Feedback can be found here.

          If you need help or find something in this patch that doesn't work as it should, let us know over at Answers HQ!

          See you out on track

  • +1

    might wait for a bigger sale considering the bugs and issues….

  • I am so shocked at the complete loss of momentum this series had.

    F1 2018-2021 was so incrementally improving until we got this. F1 2009 on the Wii was better and more memorable than 2022 imho.

    Despite my thoughts though, A deal is a deal.

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