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Pimax 5K Plus VR Virtual Reality Headset with Wide 200°FOV $934.15 Delivered @ Pimax Amazon AU

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Amazon lighting deal .

VR RESOLUTION REDEFINED - Dual Custom Low Persistence Liquid Crystal Panels each with a stunning total resolution of 5120*1440 that sets a new standards in quality and immerses you like no other device before. Say goodbye to the dreaded screen door effect or "SDE", ghosting and smear as those effects are virtually invisible.
SUPERWIDE FOV - 200° Diagonal FOV is the closest to human vision of any commercially available product. No more looking through binocular effect with this new VR headset as you will notice immediately that enemies who could run away from the corner of your vision in a VR game cannot run away from you anymore. The Pimax 5K+ delivers an unparalleled true-to-life virtual reality experience like no other.
STRONG COMPATIBILITY - Thanks to Pimax Compatibility Technology the Pimax 5K+ Headset supports ALL of the thousands of games and more available on BOTH Steam and Oculus Home. Enjoy movies and internet video content like never before. In addition, the Pimax 5K+ is compatible with other brand Steam Controllers and both the Steam VR Lighthouse 1.0 and 2.0 tracking technology.
MORE COMFORTABLE - Ergonomically Designed facepad and strap so that you can comfortably stay immersed in that virtual world for long periods of time and it reserves enough room for wearing most prescription glasses. For maximum comfort the new Pimax 5K+ includes BOTH physical hardware and software IPD adjustments allowing the widest variety of people to enjoy the stunning immersion you can achieve in virtual reality.
RECOMMENDED PC SPECIFICATIONS - OS: Windows 8.1 or Windows 10; GPU: NVIDIA GTX 1070 equivalent or better; CPU: Intel i5-4590 or AMD FX 8350 equivalent or better; RAM: 8GB or more; Video Output: DP (Displayport) 1.4; USB Ports: 1xUSB 2.0/3.0; Desktop PC highly recommended. Room scale movement tracking requires at least 1 SteamVR Lighthouse tracking device.

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closed Comments

  • -1

    Watt a bright deal

  • Sounds great on paper

  • Issue is can your PC handle that.

  • +3

    If you're considering dropping 900 bucks on this you probably already know, but it doesn't come with headphones, controllers, or base stations. It uses the same tracking system as the Vive/Index, so you can probably buy some cheap used OG Vive kit off gumtree to salvage the lighthouses and wands from.

    Pixel count is 30% lower than the HP Reverb / 60% higher than the Valve Index, but stretched across a much larger field of view.

    • +1

      Stretched across a large FoV isn't the nicest way to put it.

      The large FoV is amazing and transforms VR into something completely different.

      I wouldn't bother with a low FoV headset ever again.

      • +1

        "Not the nicest way to put it"? Did I offend the headset? Heh.

        Each pixel in this headset covers an area of one's view about 2.4 times as large as each pixel in the HP Reverb… What would you describe that as?

        I wasn't making any judgements on whether it's nice or not to have a larger field of view at the expense of resolution. It was just a factual statement about the size of each pixel to point out that there is such a tradeoff involved.

        • -1

          Its different pixel density, but the Pimax already has great pixel density, or lack of screen door effect.

          Simply having more pixels doesn't really make it any better at this point.

          • @samfisher5986: SDE is not the only thing preventing VR headsets from having a clear image. Pixel fill rates matter for SDE, but not for resolution or aliasing. Not seeing the black borders between pixels doesn't make each pixel look smaller.

            Not even the Reverb looks as good as a 1080p monitor, so we're definitely not in "more pixels don't make it better" territory yet.

      • +1

        Its exactly correct. Means you can't directly compare pixel numbers as each pixel is covering a large area. Consequently you need a higher pixel density to get the same coverage over a wider FOV.

  • NVIDIA GTX 1070 can’t handle that. It only barely handles the lower resolution VR.

    • +1

      Actually a 1070 can handle it fine. Don't spread misinformation.

      • I'm running a 1070 and I can make it struggle at 1080p haha. Would depend entirely on how demanding the vr application was. I do realise the vast majority are pretty simple graphics wise, but I expect the odd game could well cap out the GPU.

        • The forest being one of them

        • 1070 max-q cannot handle it.

        • -1

          The odd game can easily stress a 2080 or even a 2080ti.

          Most games are modified to be less intensive on the GPU, or have lower settings.

      • -1

        Try Assetto Corsa and come back to me with your misinformation.

  • +4

    Ive got this headset and absolutely love it. Its minimal screen door effect is very well suited to simulation type games where you need to focus on 'long distances'.

    Like with most headsets now, the limitations are your PC. Im patiently waiting for the 3080ti.

    Id recommend this headset to anyone thats a bit techy, or doesnt mind getting frustrated on the pc every now and again, trying to make it all work. Pimax software has been improved even though it has had its hurdles, and their customer service is very average (not to western standards, but they do try).
    The Valve index would be a lot more "plug n play", however i can vouch for the 5k+ and looking forward to their future developments.

    • I will point out that its not a perfect headset.

      It has small issues either relating to software bugs, or just flaws in the headset design, which the Index has as well due to the canted displays.

      The benefits easily outweigh the negative thoughs, Oculus etc are garbage compared to Pimax.

  • Amazon is best for returns. I would never go back to Vive now as the fov on the headset is fantastic. It runs most games acceptably on a 1080 too. I would not recommend for the casual user as it is not plug and play. It is also the least comfortable headset I've tried and you need to have a Vive Das and 3d printing. I've also struggled to find a comfortable face cushion for it to. Still worth it if you love to tinker and are a vr enthusiast.

  • -3

    And im just here with my 8K waiting for basestations/controllers.

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