• expired

[PC, Steam] Lossless Scaling A$5.12 (50% off) @ Steam

1300

“All-in-one gaming utility for scaling and frame generation”

Not ATL but best for the last 1 yr
(https://steamdb.info/app/993090/)

“The latest feature allows you to use Lossless Scaling to generate additional frames in games that do not have such support, including emulators.

Lossless Scaling is also useful for upscaling modern games if you cannot run them at native screen resolution (GPU limited) and want to get rid of blur due to bilinear scaling of the GPU driver, as well as for upscaling older and pixel-art games which do not support modern screen resolutions or full screen mode.

For modern games it is best to use LS1 or AMD FSR. For scaling pixel-art games, use Integer Scaling or xBR. Anime4K is best suited for cartoons or anime.

Requirements:
Scaling makes sense when you are limited by GPU power. For the best experience, limit the game to a stable frame rate so that Lossless Scaling has resources to work with.

  • The game must be running in windowed mode
  • Windows 10 1903 or newer”

Needs game to run in windowed or borderless windowed mode. Not fullscreen exclusive as above.

With the prices of graphics cards, seems like a frugal way to push current cards like 30 or 40 series cards and target higher fps as well as upscale.

Enjoy

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Comments

  • Just out of curiosity, would it be worth it if I got a 4060 Ti?

    • +3

      Absolutely. I use it on a 3060 and it's great for a) anything stuck in old timey screen sync'd rate physics at 30-60fps like emulators, b) anything that doesn't support frame gen injection and can hold at least 60fps.

    • Worth it for scaling older games (ones of GOG) that don't support any resolution higher than 1080p.

      I even use it in my emulators (game boy) and get decent results.

      • Is there any point of using this for say ps1 ps2 snes n64 emulation etc? I have a 3080 and use retroarch, with most cores I can manually crank up the resolution? I dont really see how it would benefit my use case but Im open to suggestions.For $5 bucks id happily give it a crack.

    • For $5 it's a steal to play around with.

      For 40 series, DLSS4 is a game changer, for scaling , transformer model and frame gen of 2x. The 50 series of GPUs can do more than 2x frame gen, but the quality lowers and you start seeing artifacts.

      LS is great, but it doesn't get the motion vectors from the game, like DLSS, XeSS and FSR
      I would not use it in any game that supports the above, specially with DLSS being the best of the pack

    • +14

      I like to eat cheese with my crackers. Sometimes I have a lemonade with it, but water is also fine.

      • +2

        😂 Sorry I missed this reply. Gold 🥇

    • Why so many negative votes?

      • +5

        Because their comment is irrelevant to the post.

        • -1

          Well I did end with "it's a totally different use case" but neg away.

          • +1

            @JownehFixIT: I know, I didn't neg you, but I can see why the overly scrupulous did

            • +1

              @Leafly: It's all good. I could kind of tell while I was writing it that it was mostly irrelevant. But I set Sunshine up around the same time I was testing Lossless Scaling on my laptop, and found game streaming to look better that's all. And I guess I may have been influenced by this 😂 https://youtu.be/69k7ZXLK1to?si=OqJjmQDcQXEm9K77

              I totally concede that game streaming requires decent hardware running the host end, so effectively you have to own another computer. Making the value proposition of a $5.12 spend far greater. But if just one person sees this, already has a decent set up, wants to stream it to a laptop or tablet or whatever other device on the go, and didn't already know all this, then I've helped one person 😁👍

              I might add also that because all the heavy lifting is done remotely, the laptop I use can get more than double the battery life streaming via Moonlight client vs rendering games on laptop.

              • +1

                @JownehFixIT: I didn't know about it and sometimes would like to play games on my iGPU laptop while away from home. So this might be helpful to me, though I'll probably not get around to setting it up. Thanks.

                • @sssx: Haha, well it's free for both the Sunshine host and the Moonlight client. And there is a bit of set up, to be fair. But I wouldn't be without it. Both ends need decent internet though, so that is surely a limitation. Here's a great guide: https://youtu.be/tKgDSYueQlE?si=5yZTBlupj19MWx1s

                  There's a virtual display driver you can also use so the host machine doesn't actually display what you're playing (and you can choose virtually any resolution and refresh rate, and set HDR etc). So that's a handy but if tech to use with it also.

  • +6

    This is a great way to breath new life into older graphics cards. Takes a bit of tweaking to get the right balance of visual quality and minimal input lag.

    • +1

      Can you recommend some guides? I have some input lag that I want to quash if I can whilst maintaining high fidelity.

      • +5

        Here's one that covers the latest version that now has adaptive frame gen, which adapts to try and meet the FPS target you set (usually your monitor's max refresh rate, but depends if you're getting a good enough base frame rate; otherwise you'll get too many visual artifacts).

        https://youtu.be/ePzFrNuhQyc?si=6kSKnySO-HgnKFqa

    • +1

      I already own this but struggled to get it running well. I'll revisit now they've updated. I couldnt really tell the difference then though

  • +7

    Another possible use case for this is running lossless scaling on a secondary GPU that you might have laying around. By delegating the job of upscaling & frame-gen to a secondary GPU, you can free up resources on your primary video card (which still has the main job of rendering everything in the games you play)

    https://www.xda-developers.com/dual-gpu-setup-with-lossless-…

    • +5

      Heh dual gpu rigs are back baby!!!

    • +1

      Nice find, have a a380 as a secondary that handles all the windows/browser and video playback and for Intel quicksync on editing. Might put it to use to upscale my 6900xt main card.

        • Have had decent results pushing my 6900xt to do RT/Pathtracing on Psycho at 3440-1440 - with A380 set to lossless - can get stable 30fps. Will tinker with monitor plugged directly into my A380 and play around with resolution to get a nice 60 fps (or see what can be compromise).

        Also recently rollback to previous driver has better stable fps - so will need to test further.

    • Ooh I might try running this on my integrated graphics that is currently unused!

  • Can it do black frame insertion and increase brightness through HDR? It could replace expensive external scalers, if you're playing emulated retro games anyway.

  • +2

    This piece of software should cost a lot more than it does even at full price.

  • +2

    I love this. It allows me to play Helldivers on a 3060 nitro laptop with a relatively consistent 60 fps

    • +1

      If you use adaptive frame gen, you could get a solid 60.

  • +13

    PSA: if you see an official looking website claiming you could download lossless scaling for free, don't click anything. It's a malware website, even though it's ranked highly on Google. Almost got fooled myself 2 months ago when I first discovered it through Discord activities.


    Great, had been waiting for a sale on this for awhile :)

    • +5

      Yeah Google is shocking with giving dodgy results these days.

  • +4

    I was going to post this deal. Absolutely insane software. I'm gutted I got it two days ago for full price lol.

    • Steam is pretty lenient with this stuff. You should give contacting them a shot

      • I've clocked 100 hours in it already but it can't hurt to ask.

  • +2

    Steamdeck and Rog Ally owners, this is a must imho

    • Pretty sure it's Windows only.

      • +1

        There's a frame gen plugin for Steam Deck, but it's limited in the games it'll work with. LS will work with pretty much any game on windows

  • +4

    Copped it to try it on monster hunter wilds and I'm surprised how much more effective it is than fsr frame gen (since I use a 3070). Combined with dlss quality, the game looks great, I'm getting 144 fps, and it doesn't feel too laggy. Completely worth it for how smooth the game is now.

  • Is this any use if you can already to amd fsr.

    • +3

      This does FSR scaling (though not FSR framegen) and can apply it to things you may not be able to inject FSR into otherwise. If you think of it as something like Reshade only for scaling + framegen, it's closer to that - it's more or less input agnostic and just does its thing to a given window. It will have modestly higher input lag than something that has earlier access to the pipeline through FSR or DLSS natively, but this can be minimised with a combination of framerate caps and low latency modes set in the graphics driver.

  • Bought it

  • Would this work on Intel arc?

    • +3

      It will even work on tiny intel i-GPUs like the n100. There was a big driver issue making it very slow on Arc a few releases ago, but it's since fixed and now scales pretty proportionately as with other vendor GPUs.

    • I don't see why not.

  • this is also great for upscaling old tv shows, but i wish it wasnt on steam so i could also game on my steam deck at the same time

    • Make one offline?

    • +3

      Maybe try opening the .exe file directly? Works with me, can load it outside Steam

    • +1

      Yes, looks a bit better than VLCs default scaling at a glance. Also, particularly good for old games that CAN'T scale to the full size of your monitor.

  • Finally off. Pulled the trigger. Thanks OP

  • Dev has taken away the ability to use this program in windowed mode and his response to the review calling this out is "You can just downgrade to an older version that supports it." Well that's one way to throw away customers, I guess.

    • I just bought it, and the 'Manual' tab says:

      Run the game in windowed or fullscreen borderless mode.

      Dev hasn't updated the manual, or can it do windowed mode?

      • +2

        I've only tried it since the update but you are meant to run games in window mode so that it blows up to full-screen. I think the feature dropped might have been upscaling windows to a bigger window that is still a window and not full-screen.

  • Do I need steam to use this application?

    • Yes. You need Steam to purchase and run it.

  • Will it work on games outside steam ie. Epic games?

    • +3

      Works on literally anything that runs in a window. Videos and cutscenes too

    • +1

      It will work with games that can be played in windowed mode. Tested it with the GoG version of Tropico 3. You can also use it to upscale your anime, movies and watch youtube in 120+fps. Just always start it in windowed mode and then press CTRL+ALT+S.

  • +3

    Unbelievable little app for virtually anyone with a handheld.
    Can't recommend it enough.

  • Does this have any benefits over DLSS for Nvidia cards?

    • +3

      It can scale and framegen at lower quality and higher performance than dlss, it does perfect integer scaling which has previously been an issue with NVIDIA drivers, it can apply framegen and scaling to apps that have no support for upscaling or framegen injection, it can and upscale and framegen from arbitrary factors and to a fixed fps rate at targets outside of what dlss suoports. Dlsstweaks and cru can do some of that but not all as easily.

    • +1

      It works in older games that don't have any option to enable DLSS.

  • Has anyone used this to upscale really old games, such as mame or emulationstation? And has it made much difference?

    Or is really only good 'late release' games where the GPU struggles down to 30 fps - so you drop the screen resolution and use this to upscale at the (higher) frame rate?

    • +1

      I just tried Metal Slug 4 on the Neo Geo arcade.
      Used integer upscale and frame gen - it is a 60fps game so frame gen to 240fps.
      - Animations were smoother; character running and the shooting.
      - The pixels did not seem that much sharper
      - increased power (Watts) use during frame gen and upscale was about 2x to 4x depending on the algorithm used

      Hope that helps.
      I guess you could try it out too? Refund is an option on steam with low use (<2hrs from memory)
      Also depends on your graphics card

      • Thanks @po1nt
        I bought it, I'll have a play around with it. One of my computers is set up with bigbox and emulation station so I was interested if it might smooth some of the gaming..
        (here comes 240fps frogger!) :o

  • +1

    Added bonus: Logo is a duck

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