Hi all,
I've been a little bit out of touch on the recent CPU generational leaps, particularly with integrated graphics. I'm planning to invest around $1000-$1200 on a non-bulky laptop which would be capable of standard office/presenting work requirements, as well as some gaming with 2D or low demanding 3D games. I also want to work with 2D game creation engines such as Godot or Unity; in the past I understood that the only real way to get this done was through having a dedicated GPU, which made the laptop bulkier and more power consumptive, but as I understand integrated graphics have become much more capable recently. Would a laptop in my price range be capable of speeding through what I need to do with a powerful CPU alone, considering I'm mostly focusing on 2D game dev? I want to avoid the whole gamer aesthetic, but should I really just be going for a laptop with a mid-tier GPU and a worse CPU if I'm shopping around within this price range?
I'm finding the terminology of integrated graphics and their generational differences a little bit confusing, as sometimes they seem to reuse the same name, despite there being huge differences in performance. As far as I'm aware, AMD seems to be leading the pack here? Is there anything I should be on the look out for in terms of processor family, and/or are there any interesting announcements/price cycles coming up?
There are big differences between different iGPU families.
There is also big differences between different CPU families.
Overall in theory you should be okay for 2D and low end 3D with iGPU with a decent CPU (4+ real cores) as these should have a decent iGPU, but you need to do some research once you figure out which laptop you think may be suitable.
Watch out as AMD and Intel leap frog one another for being the best in a category. An example of this is that the latest AMD desktop CPU's include a dud iGPU compared to the previous 5600G /5700G.