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[PC] Steam - The Age of Decadence - $4.59 AUD @ Fanatical

90

Great price for a highly rated turn-based game.
Also has trading cards for those of you who care about that.

From the website:

It's not a game about killing monsters or exploring mystical lands, but rather a world of scheming and backstabbing in which your words and actions have the potential to forge alliances and sow discord, and your path is never certain.

You get to play with seven different factions: three Noble Houses and four 'professional' guilds: merchants, assassins, thieves, and the army, all fighting for power or influence; over 100 named characters, over 750 ‘generic’ characters with unique IDs taking part in violent take-overs, assassinations, and power grabs, and over 600,000 words of dialogue: a well-developed and thought through world, believable characters, realistic motivations, but no elves, dwarves, magic, and wizards in fashionable, pointy hats.

TOUGH BUT REWARDING
Combat difficulty is integrated into the setting. You can’t say that the world is harsh and unforgiving and then let the player kill everyone who looks at him or her funny. The game has to be hard, dying should be easy, and you should have reasons to pick your fights.

You aren’t a powerful hero who can defeat anyone and save the world and it is the difficulty that reinforces this notion. Make the game easier and we’re back to the powerful hero setup. So unless you’re a natural born killer, watch what you say and think before you act or you’ll end up dead before you can blink.

CHOICES AND CONSEQUENCES
Choices are what the game is all about - crafting your own narrative via a variety of choices that alter the story, playing field, and your options down the road. From multiple quest solutions to branching questlines you'll have plenty of decisions to make and consequences of said decisions to deal with, which is what makes the game incredibly replayable.

Starting the game as a mercenary and joining the Imperial Guards will give a completely different experience, different quests, different content and points of view than, say, playing the game as a merchant (less buying low and selling high, more scheming and plotting to gain advantages for the guild), a praetor serving a Noble House, or an assassin.

The questlines are interwoven, forming a large, overarching story, so playing the game only once will be like witnessing events from a single perspective, which is limited by default. You will have to play the game several times to better understand what’s going on, piece everything together, and see the full effect of the choices you make.

Enjoy!

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closed Comments

  • It's not a game about killing monsters or exploring mystical lands, but rather a world of scheming and backstabbing in which your words and actions have the potential to forge alliances and sow discord, and your path is never certain.

    Sounds like an online forum full of trolls.

  • Great game.

  • Is Fanatical an official outlet of the developer or something? You can get it on the big key markets like kinguin and g2a for under $1.50.

    • Kinguin and g2a are NOT official resellers and you can end up with a stolen key/
      Fanatical is an OFFICIAL resellers of keys authorised by the developers and publishers.

      So in short:

      Fanatical: 100% legitimate, authorised, fine
      Kinguin and G2A: dodgy, non-authorised, not 100% legitimate

      • Maybe. I've bought a lot from g2a, never had any problems, nothing revoked.

        • Their status and the questionability re key sourcing is the reason why they are not included in ITAD or even on Reddit.

          • @Lysander: Fair enough. PayPal is the go, and I only buy from the bigger resellers… I'm happy to support developers, but I assume they got paid for a key somewhere along the line. It's not like torrent files and a Russian key generator… It also shits me when it's 40 bucks here and 7 in Brick countries.

            • @Robc: It's not that simple. If keys are bought with a stolen credit card, then the developer/publisher will have to return the money and for fear of pissing off the gamers they might not revoke the key. Therefore, the developers/publishers suffer a total loss while the person whose card was stolen has their money back and the thieves/sellers on G2A as well as G2A also get to keep their money. The only losers are the game developers/publishers and the bank (indirectly us through higher fees).

  • thx op bought one

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