G'day guys,
It took me half a year since my first attempt to release this app on Play Store to improve it based on user's feedback. I am still very far from being done, but in regards to what it was 6 months ago - almost nothing left from the original version, with the number of features expanded manyfold.
The main feature of the game is AI. This is the first attempt to build Artificial Intelligence with Machine Learning for Monopoly, and the third in the World for any game, the first and the second being Deep Blue for Chess and AlphaGo for Go. AI for Monopoly is much harder to implement though as there are 4 players instead of 2, and the Dice add the element of random, making brute force calculations of any possible combinations useless. It took me over 2 years to get that far, and the AI improvement is an ongoing process.
These are the main foundations Quadropoly has been built on:
🔵 No cheating. No re-rolls, every dice roll is final. No hidden luck parameters used by others, regardless of the difficulty. Pure data science for Machine Learning versus your skill with guaranteed random dice rolls
🔵 No preferential (discriminatory) trading for AI. This is the second trick others use to lift the difficulty. In Quadropoly, AI does not know whether their trading partner is another AI or a human, regardless of the difficulty: trade offer evaluations depend on pretty much everything on the board at the moment of trade, but not on who their opponent is
There are 5 difficulty levels at the moment, so you can stop on a level you feel comfortable with. You can also use AI advice system, which would guide you through many tactics, show trading opportunities and help estimating every trade at any point in game. This is designed to help anyone to learn and improve up to Monopoly Tournament participation level. Every single AI in every game is unique and has its own personality which defines its risk taking or risk averse tendencies as well as the attitude towards property. AIs are great at imitating real people: they could be annoyed, desperate and greedy as well as 'feel' a range of other emotions. The main difference is the fact that AI is not going to through their game piece at your face when it is about to declare bankruptcy :)
Game is highly customisable - you can change many rules and parameters, select or remove chance/chest cards any way you like, enable some or all house rules, or even play with external (physical) Dice. You can also choose to play in horizontal or vertical layouts, change the game speed and many other options.
The game contains extensive Rules and features description section, as well as in-game tutorials explaining User Interface and basic functionality.
Quadropoly does not contain any adult material as such and can be safely given to children who could learn a lot from it. However, the game is primarily created for highly intellegent adults who appreciate true challenge of smart AI and quick gameplay (10-15 minutes per game on average), rather than cheap flashy animations and easy (but very lenthy) wins.
There are 2 version of Quadropoly available for Android right now:
1) Free trial version with ads (no popups in the middle of the game) and limited functionality
2) Paid full (Pro) version with no ads
Neigher version has any microtransactions. I would suggest starting with a free version here: https://play.google.com/store/apps/details?id=au.com.quadrop…
If you like the game, please support my further development efforts by upgrading to Pro version, especially while it is on sale: https://play.google.com/store/apps/details?id=au.com.quadrop…
Even if you have seen the game 6 months ago, please give it another GO - pretty much everything has been reworked from scratch after 22 major and countless minor releases (full list here: http://quadropoly.com.au/app-releases/ )
Any questions, suggestions or bugs are always welcome, either here or at [email protected]
May the Dice roll always in your favour ;)
Good on you for all of your efforts in producing a game, and OzB is definite a great place to get it out there.
Supporting the homegrown commitment.
All my blessings for future projects and programming!