[PC, Steam] Middle-Earth: Shadow Bundle $9.99, Shadow of Mordor GOTY $5.99, Shadow of War $5.99, Shadow of War DE $7.49 @ Steam

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Middle-earth™: The Shadow Bundle
Includes 4 items: Middle-earth™: Shadow of War™, Middle-earth™: Shadow of War™ Expansion Pass, Middle-earth™: Shadow of Mordor™, Middle-earth: Shadow of Mordor - GOTY Edition Upgrade

Middle-earth: Shadow of Mordor

Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.

Middle-earth: Shadow of War

Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.

Middle-earth: Shadow of War Definitive Edition
Includes 6 items: Middle-earth™: Shadow of War™, Middle-earth™: Shadow of War™ Story Expansion Pass, Outlaw Tribe Nemesis Expansion, Slaughter Tribe Nemesis Expansion, The Blade of Galadriel Story Expansion, The Desolation of Mordor Story Expansion

Prime Gaming have given away both games in the past.

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Comments

  • +8

    Shadow of Mordor. One of the best games I have already played.

  • Thanks, completed the collection

  • +1

    I hate when they sell it as collections instead of bundles. Means no discount for games already owned.

    That said, I only played the base version of War on gamepass, for $7.50 I'll pick up the definitive edition and play it again.

  • +2

    Great games!

  • +6

    The nemesis system in this is amazing, it's such a fun mechanic

    • Could you please elaborate?

      • +3

        These games patented a system called Nemesis, which in a nutshell, makes the enemy more interesting by having them change and adapt to their initial style, how you interact with them, and how you kill them.

        For instance, if Glub spawns in as a fat bastard with a club, and you loose to him, he may become Glub the Glutton, whose rank and status has grown for killing the Gravewalker. He now wears a flaming crown and his club burns, he's stronger and fatter—so cannot be knocked down or easily faltered—and when you next meet him, he taunts you on how you've come back (to die) for seconds with a big, belly-wobbling sneer. This time you defeat him, running him through, but, humiliated and barely alive, he clings onto life, stiching up his wounds, which become festering and putrid. Single-mindedly fixated on destroying you for ruining his body and his status amongst the Uruk, he ambushes you, and as you face each other, he indicates his rotting, fly-riddled flesh, telling you of how he was eaten away in pain for weeks until he finally became part of the pain, part of the rot, part of the horror. He now cannot be moved at all and is resistent to bleed, but he now inflicts bleed and terror, his horrible body scares off allies, and he's terrified of finishers and will become weak when attempting one. When you defeat him, you make sure to cut off his head this time, ending his disgusting life… Or perhaps you are defeated by an assassinating Uruk sensing an opportunity to step into the ranks, thus leaving a hole open for a new Uruk to step in and the cycle to repeat.

        And THAT is Nemesis.

        It's one of the coolest (profanity) gameplay mechanics ever invented and keeps otherwise simplistic and repetitve combat insanely fresh, and, more importantly, incredibly involved and fun. It makes the game FEEL real, because it adds that direct relation to you and your actions and puts a relationship in between your enemies and allies. It makes them have fights or backstab each other to get to you, or to try to prove they were the one to kill you, or even to try to desert the Uruk to side with you, clearly the rapidly growing superior power in this region… Until they inevitably stab you in the back to try to take that power from you.

        It's ALSO a mechanic that WB Games patented and still holds to this day, meaning the only games you'll ever play with this system—for now—are the Shadow of Mordor/War titles. But that patent is coming up soon…

        • You deserve an upvote!
          Agree and wish this mechanic was built into more games.
          I may have read somewhere that WB games was being sold off and that the particular rights to the nemesis patent would prove worth pursuing by other developers.

  • +1

    Thanks, that's my kinda price for some 'new' games!

  • HODL for origin freebie or prime gaming freebie

    • I have Shadow of War on GOG so it may have been given away with Prime before.

  • +2

    Mordor was great. War was good but started to get a bit too grindy.

  • I cannot reccomend Shadow of Mordor/War enough. At this price I would almost be telling you to pay MORE for it.

    The worst I can possibly say for the series is that some people found War's regions to be tedious (do thing, succeed, start again elsewhere, do thing, succeed, repeat until map conquered) but personally because the combat, environments and especially the Nemesis system are so fun, I just enjoyed the free time to (profanity) some more shit up and keep on being a badass. Plus there IS story in those regions, so it's not all "k off u go, artificially raise our game's playtime numbers and maybe find a reason to buy the pass, glhf"

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