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New Bittboy V3.5 Retro Game Console + 8GB Micro SD US $25.99 / AU $37.65 Delivered @ Pocket-Go.com

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A GameBoy-like Mini Retro Game Console supports up to 30 kinds of old school games. Play retro games on-go. Suitable for spending time on waiting for bus/ metro.Best gifts for kids for gaming.

one unit 8GB Micro SD with the latest firmware installed as a gift.

Video

What can you get from this device?

*Preinstalled customized firmware- OpenDingux system
*Load more games from SD card
*Supports game types: NES/GB/GBC/GBA/SNES/SMD/SMS/PCE/NEOGEO etc.
*GameBoy alike design- easy to put into the pocket
*Can save and load games
*No Ghost key issue
*Tempered glass
*Vibration function

Specification:

*- Color: GB style
*- Material: ABS
*- size at 6.8x9.9x1.3cm
*- 2.4" IPS Display Tempared Glass screen
*- Languages: English
*- 700mAh lithium battery

Related Stores

pocket-go.com
pocket-go.com

closed Comments

  • That version is not the latest V3.5 One.

  • This product apparently has pretty obvious screen tearing which is a bummer because everything else about it seems pretty good.

    • +1

      with the latest firmware updated, the issue on screen tearing is better now.

      • Better but not completely fixed?

        • +1

          better not completely fixed so far. It barely sees the issue for now.

  • I want to buy one but don't use paypal :(

    • Why not? You dont have to make an account? Checkout as guest.

  • +22

    I have used the BittBoy original (w/ built in ROMs) and it was fun.
    I have used the BittBoy v2 (w/ NES & GB/GBC ROM support) and it was a blast, I played the thing to death.
    I have used the Pocket Go (basically this console but in a GBA form factor), for the last week or so and it's been the most fun thing ever.

    AFAIK, the Pocket Go is basically the same as this when both have the latest CFW installed, the following information is based on the Pocket Go, but should be directly applicable to the BittBoy v3.5 (though obviously, the BB doesn't have shoulder buttons).

    This little sucker can play Game Boy, Game Boy Color, Game Boy Advance, NES, Super NES, Game Gear / Master System, Mega Drive, Atari 2600, Atari Lynx, PC Engine, Arcade games through MAME, NEOGEO AES, WonderSwan, WonderSwan Color, DOS (though without a keyboard, it's a bit of an effort and basically impossible), and even PS1 games with varying success. There's also built in support for ported over games, such as Quake 1, Quake 2, OutRun (via the Cannonball port), Doom, Hexen, Heretic, Wolfenstein 3D and many more. That's right, this (profanity) can play Doom 1994, without DRM, thus making it more advanced than the PS4/Xbox/Switch ports released yesterday. You heard it here first, BittBoy is better than the current generation of consoles at something.

    Now, I'm no Digital Foundry or anything, but for me just as a gamer looking to have fun, I find that my time with NES, Game Boy, Game Boy Color, PC Engine, Master System, Mega Drive, Atari (2600 and Lynx), and WonderSwan are 100% full performance proper good shit. So if you're after any of those systems, I can 100% say this is a great little console. More heavy stuff like SNES and NEOGEO are hit and miss, I completed Turtles in Time on SNES fine, and while stuff like King of Fighters ran great on NEOGEO, Metal Slug 4 and 5 would take a bit of lag when there was a lot of shit going on, but to be fair, the original versions of Metal Slug weren't always super fast during heavy action scenes either, could just be down to more authentic emulation rather than better emulation. For the most part, I actually got by fine with the games I tested on SNES and NEOGEO, but when you get to that point, that's when it starts to slow down.

    The thing that surprised me the most was how decent it handled PS1 games. Like, don't get me wrong, it's not gonna be replacing your PSP for PS1 ROMs on the go, but it's a very decent effort and with the rate they're pumping out new consoles, give them a year or two they might even have it running perfect. Basic stuff like Pepsiman ran almost 100% speed, bigger stuff like Spider-Man / Spider-Man 2 ran playably but would take a dip during scenes where I'm taking on like 10 guys at a time. Tony Hawk's Pro Skater 2 ran well enough that I completed all goals and medals on it with no frameskipping even turned on (though Tony Hawk 3 took a dip in later levels, but that was a PS2 game forced onto the PS1 really, much more grand than THPS2). Spyro 3, a big ass (relatively) open world game, to my surprise ran flawlessly. With frameskip (2 FPS) I was getting 100% speeds at 60 FPS, and with frame skip off I was getting around 50 FPS still perfectly playable.

    Arcade stuff works fine for me, love The Simpsons Arcade game on it, however due to it being a 4 player cab, I always land myself as player 1 and can only be Marge, I got it to register the other players, but the BittBoy will always be player one which meant I couldn't run around as Homer killing everything which seemed more fitting to the characters, but whatever, still an all time great game.

    In short, I love the thing to death. It's my new favorite portable clone console, finally dethroning my beloved Retro Mini from 2 or 3 years ago. The screen, as with all BittBoy products, is absolutely (profanity) gorgeous. One of the most vibrant and colorful screens I've had on a portable, I mean, the OLED Vita beats it, but I'd honestly say this screen looks better than the 2DS and PSP Go's, and they both have nice enough screens. Speaker is decent, but when you plug in headphones, it (profanity) belts out the sound loud as shit, which I like. And as for the screen tearing that a lot of people reported, I will agree, it was there, keyword is was. With the latest CFW patch, it's almost entirely gone, like I can't notice it on 95% of my games, maybe on the odd NES game but it's very mild, supposedly the screen supports 60Hz but there's a kernal they use that is limiting but the CFW looks to fix that up, so soon they may in fact be free of the tear and when that happens, I'd say it's pretty well perfect.

    Here's the list of cons though, since I gotta put them somewhere
    . Battery isn't that great. Maybe it's because the older BittBoys were only used to play much less intensive games, but the battery just isn't that great. Don't get me wrong, you'll get a good 4 or 5 hours at least out of the battery playing 3D GBA games and PS1 stuff no problems, but the old BittBoys would go weeks before needing a charge with daily use.
    . Some units have been reported to be sent out defective, some units have been reported to have screen bleeding, some units have been DOA… my screen is maybe a tiny bit crooked which is a bummer but just be warned, some people have had issues.
    . It's played pretty well everything I've thrown at it, but there's a few GBA games that have given me issues, Duke Nukem Advance is slow as shit and unplayable, GTA Advance just crashes when you start playing, Star Wars Flight of the Falcon is unplayably slow, and Star Wars The New Droid Army is also slow beyond playability.
    . Also updating the CFW was a (profanity) effort and a half. I mean, I only have a Chromebook and I had to go and do some crazy ass Linux shit to get it to go, but it was an effort, and you have to do all these partitions and shit to maximize your space, it sucked.

    I will also add this, the GBA playback is exceptional. I was expecting more issues but all the stuff my Retro Mini couldn't handle, this sucker played perfectly (except the above mentioned ones)… Asterix and Obelix, a full 3D third person platformer runs perfectly at full speed, one of the most graphically demanding games out there on it. Smashing Drive, a 3D super fast taxi racing game thing, runs perfect as well. More basic mode 7-esque 3D games like Spider-Man 2, Mario Kart, Simpsons Hit and Run, Crazy Taxi, and more, also run perfectly on the emulator.

    In the end, I think the Pocket Go / BittBoy v3.5 is the ultimate portable emulator at this price point. Nothing tops my old Xperia Play, but that shit was like 1200 when it came out. This is under 40 bucks brand new. For the price, you really can't beat this, and I recommend it whole heartedly.

    If you want any more information or opinions, feel free to ask. I (profanity) love a good ramble.

    • +1

      Nice write up. Where did you get the Pocket Go from?

      • +1

        RetroMimi(dot)com.

        They have it now for 36 USD, the preorder sale price. For 38 USD you can grab it with a 32GB card too. They also have a carry pouch thing now which is cool if that's your sort of thing, it's another buck or so.

    • +4

      Holy Wall of Text

      • It may be a lot of text, but it is an impressive write-up and I am much more informed about these products because of it. Nice work.

        • It also has vibration support.

          I forgot to put that in there since I don't use it. I think that's pretty spiffy of the little guy, could be wrong, I'm not 100% versed on all the clone consoles out there, but AFAIK it's the only one with vibration (or one of the very few at least), which is pretty cool if you like that.

          Because these emulators aren't custom jobs, and are just ports of existing emulators, anything with vibration support already has vibration support out the gate, PS1 it was as simple as going into the controls section and setting it as the DualShock control, rather than the digital pad.

          Spider-Man getting punched in the head on the go never felt so good.

      • Spider-Man 3 (or the Raimi trilogy in general), Last Jedi being a piece of shit, and these clone consoles.

        Give me either of them and I can spew the shit for hours.

    • Thanks for the great write up, appreciate it! I'm into retro games too so hearing from you has convinced me to get the pocket go!

      • +1

        I very much would recommend downloading the latest CFW to it though.

        Thing works fine without it really, fine enough for me anyway, but the CFW adds a couple new ported games, a new emulator or two, and performance around the board is supposed to be a lot better, especially on stuff like SNES and NES w/ regards to the screen tearing stuff.

        If I could change one thing (or two, I guess) I would make it just that little bit smaller so it could finally beat the Game Boy Micro, and shove in a battery like double the size. I've seen the thing open, they definitely have room for a bigger battery if they wanted.

        Also the thing has vibration. I never really use vibration on anything so I forgot, but it has it and it's decently alright. Tony Hawk when you stack it will do the vibration and stuff like that, pretty novel for a device this small, I'll give them that.

        …though if they removed the vibration motor, it might help make the thing smaller, which would be swell. I'm forever on a quest to buy a full featured console with buttons that's smaller than the GB Micro. AKA I'm still bitter I didn't grab that one in Cashies a few years back for a hundred bucks.

    • Considering your username I'm surprised you don't give it 0/10 given it can't play the GBA version…

      • I'm gonna start looking into porting the dingux version of Duke 3D over to the Pocket Go. The thing has a copy of Rise of the Triad built in for shit's sake, so I don't think running an older version of the Build engine will be too much effort for the little guy.

        The hardest part in theory should be figuring out how I wanna map the buttons.

        • +1

          Yeah should be fine I would imagine. The GBA Duke Nukem ran like ass on the actual GBA anyway - I had it and calling it playable required a very high tolerance for low frame rate lol

          • @Nadder: Oh, okay. I did not know that. I had a GBA and an SP, but I caught on years after they stopped getting games so I was limited to what I could find in Cashies stores for cheap. Wish I knew what a flashcard was back then. I'd have kept my SP and still been rocking it now, rather than dealing with (admittedly quite decent) clone consoles.

    • Thanks for the write up!

      Just wondering - I'm assuming this doesn't have the GBA shoulder buttons, how does it do in that respect for GBA gameplay?

      I grew up in the GBA era so it's mandatory for me. I already have retro mini… Just wondering whether this would be worthwhile.

      • AFAIK, the BB uses the X & Y buttons as L & R, might take a bit of getting used to, but all the buttons should work fine. Of course, the emulator has button mapping too, so you should be able to spin it around to whatever combination you want.

        If you have the Retromini, you might prefer the layout. I know I love those little shoulder buttons on it. I will say performance is better though on this one. The RM did play most of the games I threw at it, but there was a good few that just wouldn't work and a faaaair few games wouldn't run at full speed. The Pocket Go (and by extension, BB v3.5) ran pretty well everything except those few games at full speed perfect. The screen is also a decent bit bigger (you can turn on/off scaling though, so the ratio can still be 1:1 if you prefer) which is nice.

        I wouldn't say you need one of these if you have the Retromini, but it's still decently fun. The screen is a LOT nicer though. If you have the money and would use it, I'd say bugger it, buy the thing. But again, you don't need to, it's really up to you. The layout on the RM might feel that much better to you that you prefer that even with the lesser performance.

        Also, I'm sure you know, but the RM can play SNES, NES, and Mega Drive games as well through the file browser. SNES is pretty shit but NES and Mega Drive work great, I mean, they look a bit squashed at that ratio screen, but they play fine. I've played a good bit of OutRun and Donkey Kong on there to say the least.

        • Oh thanks for sharing that - that’s great news. Yes the retro mini is great for GBA games (although my son has claimed ownership for all intents and purposes), and I also have an Odroid Go for all the older NES and mega drive games.

          I’m looking for something that can do NEO GEO and arcade games (my other guilty pleasure growing up) and probably SNES as well. I was looking at the LDK a while back which I think ticks all the boxes… but since then this, plus the LDK landscape and also the PocketGo has come out which I wasn’t aware of. Must go and find some reviews to compare them all…

          • @cuteseal: PocketGo is a form-factor design. It will be suitable for your demand.

          • @cuteseal: Best of luck, there's a tonne of content out there to check out, dude.

            I will say though, outside of Metal Gear, which again, slows down like crazy on the original hardware, and even in later re-releases like the Arcade Archives series on Switch (though I've only played 1 and 3 on AA), NEOGEO has run pretty well for me so far. But it's hard to say without really trying it yourself.

            I'm always after something new to play though, so if there's any games you want me to test out, throw me a list and I'll give them a go tonight or tomorrow sometime. Actually, hold that, I'll give it a go on Thursday. Kiddo's got kinder, missus is out for the day, I'll just be sitting at home playing games anyways.

    • I have used the Pocket Go (basically this console but in a GBA form factor), for the last week or so and it's been the most fun thing ever.

      So I'm assuming one of the big reasons you rate the Pocket Go so highly is ergonomics right? Given everything else is identical between the Pocket Go and the BittBoy.

      I can't imagine that tiny BittBoy being very comfortable for longer gaming sessions. Hell, the old original GameBoy I have and still occasionally fire up from time-to-time gives me hand cramps after about 30 minutes of playing some fiddly platformer and my old fat PSP even gets uncomfortable depending on the control scheme used by certain games.

      It's a shame as I quite like the look and size of that miniaturised GameBoy body on the BittBoy, but it looks like it would be a bad choice for those with bigger hands especially.

      • +1

        I rate it so high because it's the one I have. If I had the BittBoy 3.5, and it had tucked away shoulder buttons like the Retromini, I'd rate it higher. I'll be honest, I have never been a fan of the original GBA form factor. I absolutely love these clone consoles that have the old DMG Game Boy style look waaaaay more. I just don't want to praise the shit out of the BittBoy 3.5 incase it turns out to not be 1:1 with the Pocket Go, I'm mostly keeping on saying Pocket Go just to hammer home that it's the one I used, and although they're supposed to do exactly the same thing, I am really only commenting on that one.

        I feel that. My hand does get a little sore if I play this for more than an hour or so without break, but thankfully the only time I really get to do that is later on in the night when the kiddo is asleep and tbh I don't usually like to game after like 8 or so anyway out of fear/paranoia it will keep me up all night. But yeah, hand cramp is quite probably a serious issue. I don't usually get it from anything, I've got a sore right thumb on the Switch once or twice but tbh I chalk that up to the lower placement of that stick compared to the left one more than anything.

        Anyway, point being, if you're prone to it or have super big hands or whatever, yeah, I'd probs say grab the BittBoy over Pocket Go. I find that form factor a lot more comfortable to really wrap your hands around.

        • I absolutely love these clone consoles that have the old DMG Game Boy style look waaaaay more.

          As do I, hence why I want to like the BittBoy v3.5 so much, I just love the DMG-01 styling and the nostalgia factor, so I really want it to live up to my expectations but given I have an actual DMG-01 and find it gets uncomfortable for sustained gaming sessions, I can't see how a scaled-down version can be more comfortable to use?

          I don't think the GBA form factor is the best in hand-held history, but PSP/GBA-style controls are definitely easier to use and less prone to giving you cramps/sores, in my experience.

          Just the fact that the Pocket Go has a dedicated volume dial and the L+R buttons in the right positions and a considerable amount of space between where your left hand and right hand will sit, as opposed to the BittBoy, whose control layout looks pretty cramped; it just makes me think I'm looking at this with rose-tinted spectacles and the Pocket Go, despite being a non-original design, is going to be a better practical choice. I mean, on reviews, it certainly looks a lot more natural to use and handle.

          I'd probs say grab the BittBoy over Pocket Go. I find that form factor a lot more comfortable to really wrap your hands around.

          Interesting, I would have thought the opposite, but now that I look at the dimensions, while the Pocket Go is 12cm wide, it's a puny 5.6cm in length, which gives you very little to grip onto on the sides, so I can see your point there. It's definitely nowhere close to PSP territory in terms of placement of controls or grip. (Also, around the 9 minute mark on that review, is that screen tearing or just the camera having issues picking up the Pocket Go's refresh rate?)

          Although, the Pocket Go does have a slightly better battery by the looks of it? 1000mAh vs 700mAh.

          Decisions, decisions…

          • +1

            @Miami Mall Alien: Really? I find myself less crampy on the tall boy DMG style than the wider GBA/GB Micro style, that's the main reason (other than a backlight) that I always used the GBA SP over the original GBA. Guess it's up to personal preference then, but I think in overall space, the BB has more to grip than the PG, but I mean, if you prefer the wider layout with L&R and that, go get whatever one you like really. Ergonomics and buttons/placement are really the only differences.

            As for screen tearing, I didn't really see it too much during that Mario segment, but that's the Game Boy Color version he's playing. There's 3 or so different GB emulators you can use built in and I do remember one was a bit shit before the CFW update (which came out a good few weeks after this dude's video so he definitely doesn't have it) and he could be on that one. I don't know really. I will say now though, that SMB Deluxe doesn't have any tearing on the GB emulator I use on mine and I've burned through it a couple times (I prefer the zoomed in style of it for the GBC screen, makes everything look a bit bigger for the smaller PG screen which I like compared to the NES version).

            Although, the Pocket Go does have a slightly better battery by the looks of it? 1000mAh vs 700mAh.

            I don't know. They say things on one site then another reseller says something else, they could be different, but as far as I knew, they were the same size. I suppose at that point 300mAh is nearly half the BB's and that is a decent bit more. I can't really comment on the battery though as the BittBoys I have aren't the newest ones with CFW and they can only play GB/GBC/NES, which obviously aren't as taxing on the battery as heavier games.

            • +1

              @TheDukeOfNukem: Appreciate all of your feedback mate, very good to know all of this going in.

              I'm going to spring for the BittBoy v3.5, because I'm a sucker for nostalgia.

              • @Miami Mall Alien: I'd go for that myself. Since it uses the same frame, screen, and buttons as the ones I have, I can safely say it's one of the most comfortable portables I've ever used. Very easy to get a good grip on, love the feel of it.

                It sounds like I have nothing but praise to say about these things, but they really are pretty bloody cool.

  • Thanks, ended up grabbing one.
    $39.01 AUD delivered

  • Do any games come pre-installed?

    • Yes

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