It is a 2D car game based on true story, so you have to tap those speeding cars to collect fines.
https://testflight.apple.com/join/zRVfDjmP
Any thoughts or feedback will be appreciated.
It is a 2D car game based on true story, so you have to tap those speeding cars to collect fines.
https://testflight.apple.com/join/zRVfDjmP
Any thoughts or feedback will be appreciated.
This year so far I was fined by more than $500 till today.
I'm writing part 2 of the game, based on a collection of short stories: "The OzBargain Chronicles: Ya Gotta Get Me Out Of This Fine!".
I don't have an iPhone to test part 1 unfortunately, so the story may drift off a bit.
Should be an MS Paint emulator.
Good idea!
I can review it before I even play it. "This game beats the game I have never written hands down, or maybe it's hands up once you're caught."
That's a very hasty review.
Nobody uses iPhones.
Hey, just tried the game, love the concept. Some things I think can be improved
1) better instructions at the start on what to actually do
2) more frequent speeding cars to tap on
Thanks for your comments, will improve that!
3) Android support.
Trying to …. It is just me to do programming, art, sound, etc. So probably it will take a bit of time.
It took me sometime to figure out how to play it. May be introduce a how to play. And the color scheme is very dull.
Quick question though. Are you making any money off of Mobile games? Not like 2010-2014, I rarely see people playing games on Trains. All are consuming content via Youtube or Instagram. Not too sure what drives you to develop these. And, was it a Unity game or Sprite Kit thing?
Good spot! It is SpriteKit. What would you suggest to develop, tool app?
Definitely I will bring how to play on it. Thanks for the suggestion!!!
Based on a true story?