This was posted 6 years 8 months 13 days ago, and might be an out-dated deal.

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[Android] Stink Train Free Promo Code

200

Get your free copy of Stink Train for Android (hurry, first 500 redeemers only):

A unique puzzle game where you have to lead passengers to their seats without seating them next to smelly passengers. If they happen to sit next to a smelly passenger then they will get sick, causing the train to be delayed and the game ends.

  • Analyze the passengers' reactions as they sense their surroundings when they are seated
  • Use your detective abilities to make educated guesses to identify the smelly passengers
  • Test your memory as you recall vital feedback from previously seated passengers

Game Link:
https://play.google.com/store/apps/details?id=com.SushiMouse…

Promotion Link:
http://stinktrain.com/stink_train_promo.html

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stinktrain.com

closed Comments

  • +1

    "Use your detective abilities to make educated guesses to identify the smelly passengers"

    Can't wait until VR includes smellovision.

    • careful what you wish for ;)

  • -2

    Must be a lot of sick and smelly passengers on Sydney trains at the moment…

    • +1

      Just installed free by clicking on code in deal link, then choosing to redeem during purchase.
      Ah you removed Neg & complaint.

      • Ditto

        I guess I'll try it later, or let my daughter have a go at it. Free is free though, can't pass up a bargain :)

      • +1

        Yeah - just realised that I've got to go through the special link :)
        Got my promo code and works fine, I'll give it a go for free but sure as hell won't be paying $4 for it.

        • +3

          I released the game early to see if people like the basic concept. I'm planning to keep adding to the game and hopefully people will like it enough that $4 won't seem so outrageous

        • @sushimouse: I think I am liking the concept, it's certainly flagged as different and I like different (sometimes). I wouldn't pay $4 judging on the quality of the screenshots though.
          I'm glad you've updated the OP to be more clear now :)

    • +5

      Yeah I play this game in real life every time I catch Sydney Trains

      • +7

        The game is based on a true story :)

        • +1

          You've earned my upvote for this deal from that comment :)

        • +2

          @Click_It:
          Maybe I should market it as "this game is to help raise awareness of the current plight affecting people everyday on our trains. Please share this game around and help make our daily train commute a more bearable one"

  • +1

    This website, app and such look really weird, like really weird. The kind of stuff you find after 5 hours of digging in Youtube where people are clearly crazy creators.

    Just look at their site: http://stinktrain.com/stink_train_promo.html

    How do you make an app and then have a website like that?

    Humans are so interesting….

    • +3

      Thanks, I think…

    • The difference is the website isn't really getting them any cash, so they aren't going to expend much time on it. Hopefully they spend more time on the app.

      • That is wrong. Websites are advertising and selling tools.

        • +1

          The thing is the website only really houses the promo code at the moment. I'm sure if/when the app is released and people have to pay, the website will get an update. Or there just won't be one.

        • @pennypincher98: The thing is, making an app that does something isn't easy. A website is.

          This guy and his apps just stink of weirdness. I think it's because he has absolutely 0 design awareness.

        • @StoneSin: LOL

          This guy and his apps just stink of weirdness

          I think that might be the selling point?

          Btw making an app in something like Unity is really easy. There's plenty of ways to make apps that are not that hard.

        • @StoneSin: You know that OP is an app developer, not a website designer right? Just go easy on him! ;)

        • +1

          @dd721411: lol…

  • -2

    $3.99 now

  • +3

    On my ozbargain feed the post underneath this game was for 20% off cologne.

  • Thanks for the offer. Played 2 games and uninstalled. Keep working on it.

  • Why you need app when you can sit to smelly people in real life for free?

  • -1

    Why do app developers spend so much money, time and effort to produce apps only to be let down by cheap, nasty graphics. I don't get it.

    • +8
      1. It was an individual effort, so mainly only my time was wasted (I'm not an artist).
      2. The industry's dirty secret is that there's no money to be made making games unless you are a large company with a massive advertising budget.

      The race to the bottom has already happened with mobile games with the trend being free to play with in-app purchases. These large companies design those games with the sole focus of maximising IAP rather than focus on gameplay.

      So basically games become like a scam or a pokey machine - just made to profit on those that will part with their money. Most people don't make in-app purchases, so for this model to work they need a massive user base to make any money. Cost of acquisition of a player through advertising is at least $1 per user with most users uninstalling it after 30 seconds of play. Out of those who don't uninstall it, they have to try to maximise the paying players and also spread their user base through free means (social media) to cover the advertising costs.

      • +2

        Great insight OP, so why do people do it? good luck with your app.

        • +5

          The scam works on developers too. Think about Apples' AppStore. They charge the developer about $100 USD a year to be able to keep their games on the store. The vast majority make nothing but Apple gets a nice recurring revenue from them. And then there's the advertisers - Google Adwords, Unity Ads and all the other ones most people haven't heard about. They convince developers that they need to spend on ads because it's in their best interest. The truth is indie developers need to think outside the box when it comes to marketing because you can go broke quite quickly (whereas a large company can afford to throw money around here and there so it works for them).

          But also stories like Flappy bird makes people think they have a good shot. The reality is there's thousands of new games and apps on the store every day and Flappy Bird is just a statistical anomaly

        • +1

          @sushimouse: never even knew about Flappy Bird, sure made for a good read though

        • +2

          @ninjataki:
          I should say there was a time when mobile app/game development would have been highly profitable but for the majority of developers, those days are long gone. The market is over-saturated with so many games/apps on the store meaning your app is lost in a sea of junk and Google has a heavy bias to the large corporations to appear on the front page with no view of the little guy.

          I mean everyone knows how bad the Facebook messenger app is but it's always on the front page and if you look at the reviews you can see how many complaints it has, yet it's always "recommended" (even on the Windows store).

          And that's what it's all about. Just like web pages playing the SEO game to get their website to be on the first page of Google, games/apps need to do the same to make any money.

          So at the end of the day, something like 99% of the mobile app revenue goes to the 0.01% of the market.

        • @sushimouse: Imo Google needs to be toppled for the good of ALL. They're getting way too big and misusing their position to pump BS leftist flawed ideologies, rant over.

  • The first 500 'testers' should be paid $4 for their testing effort.

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