• expired

SanDisk Ultra A1 200GB 100MB/s MicroSDXC US $68 (~AU $86) Delivered @ Amazon

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A nice deal on the new A1 Sandisk Ultra, slightly faster reads than the older version but still an U1 card unfortunately.

Price History at C CamelCamelCamel.

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  • Ordered one. Thanks

  • +2

    I'm looking at getting a FiiO digital audio player. These don't need super fast cards, so I'm going for capacity over speed.

    This fits the bill perfectly!

  • grabbed one for my samsung s8. thanks!

  • +8

    From a 3.5” floppy disk with 1.44MB to this with 200GB!

    • +3

      Or get the 400GB version if you want bigger again - https://www.amazon.com/dp/B074RNRM2B/ref=twister_B074PKFVV3?…

      • Ridiculous!

        • +7

          Not true, you can never have enough storage!

    • +1

      5.25 inch floppy drives with 360kb with Apple IIc or IBM XT compatible.:)

      • I remember them, they were crap!

    • +4

      It also shrank its size from 3.5" to no bigger than a 20 cent coin. That is doubly impressive.

    • +4

      And that's for the high density (hd) floppy, the other version was like 700Kb! …and it was the roughly the size of a sao biscuit!

      These micro sd cards are physically tiny. I remember being impressed with my first iPod which could hold my entire music library and was smaller than a pack of smokes! Ah nostalgia.

    • +1

      floppy disk - where the write protection switch on the sd card is?

  • +1

    What do you mean by U1?

  • What's a good card for a dash cam. I have the viofo v2

    • +1

      After some research online, I settled for a Samsung Evo Plus - they're frequently on sale and seems more reliable than sandisk for dashcams

      • I was told anything other than scandisk is ok

        • Sandisk has the endurance product line now for dashcams..

          https://www.carcamcentral.com/guide/recommended-sd-cards-avo…

        • @darkage:

          I bought a Samsung Evo 128gb but would never format so I bought a 16gb SanDisk just to update the dashcam and see how it records and it worked so I came to the conclusion that the 128gb card was fake and the seller was no longer registered on eBay so that confirmed that

        • @eneloop:

          Thats why I only purchase from sinceritytradingau or pc.byte on ebay. Otherwise brick and mortar store.

        • @darkage:
          The 16gb was from Officeworks

        • @eneloop:

          I was responding to your fake card conclusion…

  • +5

    I still can't get my head around how they can fit 200 gigabytes worth of data on something that is so absolutely teeny tiny.

  • -7

    I postulated back in 2010, that SONY and Microsoft should build a successor to the Xbox 360 and PS3 soon.
    And that they should use the newer efficient lithography, ARM architecture, and graphics platforms to have a Mobile Console which would be slightly faster than the 360/PS3/Wii U. Something like a PSP Pro and Xbox Handheld. And that games should be stored on a protected microSD cards, so that they can be read faster than BluRay, can have a small writeable partition to save your progress, use less energy to run, and ultimately require a small area of the device.

    I figured at the very least a 32GB microSD cards of the day could stand up to BluRay storage in capacity.
    Whereas going forwards they could get larger and larger, giving future games more and higher fidelity sound, story, map space, and textures.

    And that they could ship out a regular Home Console, which will also ditch BluRays, and instead opt for microSD for the games. A sort of PS4 and Xbox 720 shortly after the Mobile Consoles, where it would play the same games, but instead of 720p/30fps/Low-Medium Settings…. the Home Consoles would bump things up to 1080p/60fps/Medium-High Settings with the same control scheme.

    I figured they would stand to lose more money on each game, as flash drives cost slightly more than disk drives, but this would only offset their current practices of charging more and more for services. So at the least, they will make more profit than before… just not as much as the shareholders want.
    However, with this they would ultimately build a platform that could be stretched out in the future; with a new Mobile Console that would play games as well as the Home Consoles and keep the platform stable for at least 4-6 years.

    …none of that happened.
    However, Nintendo did pull a variation of this concept with the Switch. Which is a great device, its just very outdated, where it belongs back in 2014 to fight against the slightly faster Xbox One and PS4. Not in 2017 where its going against the Xbox One X, iPhone 8, and Gaming PC's which now have pushed the envelope with the Ryzen and Pascal architectural improvements.

    • +7

      Well that was certainly a long ramble that reached an unsatisfactory conclusion.

      • -3

        Yeah, my laptop died halfway so I just hit Post. Not my best rant, you're totally right.

        I meant to write about the fruition of such a bold move by SONY or Microsoft, or both. That they could have "cartridges" such as this 200GB microSD card. Which might seem wasteful, but it could mean companies can oversell a cartridge by including a new game with all the previous titles, some sort of "Definitive Version" so to say.

        Imagine if you're getting Uncharted 4, and there's a version which nets you the UC4 with Lost Legacy, UC3, UC2, and UC1 remastered all on one cartridge. Even if made as a "Limited Edition" it would net buyers. Or what about a Metal Gear one? Or how about Tomb Raider? Final Fantasy? Assasin's Creed? Gran Theft Auto? Need for Speed? Call of Duty?…… need I go on?

        Still, I think physical media has an important role to play for many years.
        Pure digital content will become the primary/dominant source, but that will and should happen slowly.
        Why? It's because Internet is still capped and too slow for the majority of people, and not to mention expensive.
        Once people (>50% of the population) can reliably get access to Proper-NBN speeds without throttling (much), and limits above 1TB per month, for around 1.0-1.5% of their salary… that's when things like cartridges, like removable batteries, will become less useful and dropped.

        • To be honest I have no idea where you are going with this train of thought.

          ARM architecture, and graphics platforms to have a Mobile Console which would be slightly faster than the 360/PS3/Wii U.

          ARM Architecture and portable graphics platforms are still not more powerful than a 360/PS3 and are nowhere near close to approaching the PS4/XB1 let alone PS4 Pro/X1X.

          And that they could ship out a regular Home Console, which will also ditch BluRays, and instead opt for microSD for the games. A sort of PS4 and Xbox 720 shortly after the Mobile Consoles, where it would play the same games, but instead of 720p/30fps/Low-Medium Settings…. the Home Consoles would bump things up to 1080p/60fps/Medium-High Settings with the same control scheme.

          Having to compromise your games to run on XBOX360/PS3 era portable handheld is not going to scale up to AAA games and it makes no sense to have them on the same cartridge. Better off just having an external GPU or something that attaches to the handheld while docked similar to how the switch functions.

          The Switch holds back games on its own platform though because while running undocked the power of the console is halved which means every game has to be designed around that limitation so nothing can really take full advantage of it, you just get the same game but with slightly higher resolution/framerate while docked.

          That they could have "cartridges" such as this 200GB microSD card. Which might seem wasteful, but it could mean companies can oversell a cartridge by including a new game with all the previous titles, some sort of "Definitive Version" so to say.

          Why would they "oversell" a cartridge? They would just use a 64GB microSD card if it was one game and then later if they want to physically release a trilogy release it on a 200GB card. The 3DS and Vita already run off cartridge based games btw. Blu-Ray is chosen for current gen consoles because it is much cheaper to mass produce it than it costs to produce cartridges and since the consoles don't move around during operation it's okay to have a spinning disc.

          Pure digital content will become the primary/dominant source, but that will and should happen slowly.

          We are practically at that stage already, you get an XBOX One game brand new from the store and if you want to play it you have to wait for a mandatory 60-90GB update before you can play, may as well have just bought the whole game digitally to begin with except that it costs more than buying retail for some reason.

        • @Agret:

          I mean a use case similar to what you were saying. The Home Console would infect be the Mobile Console shoved into a box, but with a much beefier GPU-side. In terms of CPU, they would be similar. Sorry, if I couldn't get the gist across. Obviously, a concept like the Switch would have been neat, but we didn't quite have the technology for it at the time. I figured we would by 2014, but I knew the old consoles needed a refresh before that… so it was ill-timing. Hence, why I said a later refined Portable Console could match the Home Console in performance, but its not essential.

          You would compromise your console to PS3-grade hardware for the Portable version only, the Home Console would bump things up to around PS4-levels… which isn't much to say to be honest. It will scale up nicely, in terms of an example; let's say you had a laptop with a decent dualcore processor (i7-7500U), 8GB RAM and dedicated gpu (eg MX 150). It's not entirely bleeding edge but let's say it can play Watch_Dogs_2 (extremely balanced game/benchmark) at a fidelity such as 720p/30fps/Medium Settings. Now let's say we move to a similar desktop unit processor (i3-7100), 16GB RAM (extra RAM not used to alter game, only boost graphics like textures), and a faster graphics card (eg GTX 1060). So now you can run the game at 1080p/60fps/High Settings… although you would be somewhat bottlenecked by the CPU, we are purposely holding back that variable to maintain compatibility of all titles, since users will have a physical card they can insert into either device. The Switch does the same thing, in Portable mode it has a high clock speed for the CPU and low clockspeed for the GPU (for heat and battery life purposes), but when docked the CPU stays the same (for compatibility reasons) but the GPU clocks higher, which now offers more performance.

          As I said, the disks are cheaper to manufacture. However, flash storage has become extremely cheap… in fact, it was quite cheap back in 2010-2011 when I thought that was the better route to take, as it boasts plenty of advantages.

          The 200GB flash-cards would be quite expensive, and not very useful, even today for general sales. Unless companies were selling trilogy/multi-pack games like I said. Since the flash-card would cost much, this would lead to a higher asking price. Due to this, it would best be offered as a "Limited Edition" physical copy, and I know people would go nuts to get their hands on it. However, as the platform moves on, 100GB and 200GB cards would become the norm.

          While, yes, I know about the "cartridges" of the Nintendo DSi and the PS Vita… those were a mess. They were gimped to halt piracy and have an accessory commodity to sell, but it never worked. What I was proposing was to piggyback on the back of a moving technology like the microSD technology. Sure, back in 2012 they would only be feasible to offer 16GB and 32GB "cartridges", but within the lifetime of the product (and further beyond) the speeds and capacities would increase to something more exciting like 64GB and 128GB at the same price. So later games would not only play better (as developers get better accustomed to the hardware, a la PS3) but the games would also look better (due to expanded maps, missions, sounds, textures etc etc).

          The current-gen consoles are a joke, when you cannot buy a game, put it in, and game. It requires a lengthy install time with the slow processors and slow HDDs. And mandatory updates which are huge as well. Not to mention console updates that stop you from playing a game until you slowly download and slowly install that too. At such a point, its lost as a console… you're better off getting a PC frankly.

          Not sure if I was at all able to express my views on this. Again this was around 2010, and I only assumed how the industry was shaping. And by large, things did follow the way I thought they would. However, I thought the base PS4 would be more powerful, I was wrong on that front, they were released much later and much weaker than I anticipated back then. I did get the Xbox One X prediction spot on, though I thought MS played it wrong and should've did a surprise reveal of a Xbox Two instead to make the PS4 and Pro look outdated. They should've made it a larger/faster box, and using newer hardware (Zen-Vega), and a promise that all games must support 4K/60fps… so that there is assurance to buyers, a marketing point, and some degree of quality control.

        • +2

          @Kangal:
          Have you got a link or some proof of your prediction of the One X back in 2010, 3 years prior to even the One being announced? You say the industry followed your predictions when Sony abandoned handheld altogether and Microsoft never entered it. Predicting that Sony and Microsoft would follow up the PS3 and 360 falls into the 'der' category. The dissertation above reads like a deep mathematical analysis into failed lotto numbers. You probably should have thrown this mangled lotto ticket out in 2011 rather than framing it in 2017.

        • @Frugal Rock:
          I can't remember which notice board I posted it in, and not sure which alias I used. I think it was for the Nokia N900 forums, but I did a quick search and didn't see it there.

          Although I found a reiteration of my "onion belt" rant from 1.5-2 years ago, this was on Liliputing.
          Here's a link:
          https://liliputing.com/2016/07/samsung-develops-socket-reads…

          Cheers, for your funny posts. I know how bad my rants are, this one especially, although I'm sure it brought some entertainment to some readers : )

        • @Kangal:

          Ah, I remember where I posted it.
          It was in the OpenPandora forums back in mid 2010.
          Only problem is the website has been sold to now a Japanese owner I believe:
          http://www.gp32x.com/board/index.php?/

          Damn, some good times there with my Nokia N900.

    • You're a regular Nostradamus, as the Wii U wasn't announced until 2011. Which 2010 ARM architecture do you believe beats a PS3 or 360 in computing power?

    • +6

      One trick is to tell 'em stories that don't go anywhere - like the time I caught the ferry over to Shelbyville.

      I needed a new heel for my shoe, so, I decided to go to Morganville, which is what they called Shelbyville in those days.

      So I tied an onion to my belt, which was the style at the time.

      Now, to take the ferry cost a nickel, and in those days, nickels had pictures of bumblebees on 'em. Give me five bees for a quarter, you'd say.

      Now where were we?
      Oh yeah: the important thing was I had an onion on my belt, which was the style at the time.
      They didn't have white onions because of the war. The only thing you could get was those big yellow ones

  • +1

    The 128GB card works out to be slightly cheaper per GB as well I think.

    • Thanks for the heads up. Bought the 128gb one instead.

    • Not sure why I got 2 negs for my comment? lol. just providing some more info and options.

      • Yea wasn't sure why. Bogans will always be bogans :)

  • +1

    Nice, been waiting for another deal on 200 GB

  • +3

    Anyone using this with a Switch? Capacity would be perfect I think.

    • 256gb works with switch.

  • +3

    Thanks just got one for the Switch I haven’t even bought yet.

    • +1

      Same… locked myself in now!

  • what do you mean unfortunately? is there a faster speed for this storage space?

    • +1

      Sorry meant that this model only received an upgrade to read speeds, write speeds remained similar. For normal use, this is still the best MicroSD when price is taken into account. There are microSD with faster write speeds (U3 vs U1), but they are expensive and only really used for recording in 4K e.g. this now expired deal

      • isnt the samsung deal running at lower speed of 95?

        • Samsung: read speed up to 95Mb/s, write speed is up to 90Mb/s
          Sandisk: read speed up to 100MB/s, write speed is only around 15Mb/s.

          From whatdigitalcamera:

          A card’s read speed describes how fast data can be retrieved from a card. This performance is seen when transferring card contents to computers and printers for example. A faster read speed will transfer images to your computer more rapidly
          The write speed describes how fast images can be saved onto a card, which is important when shooting bursts of images in continuous shooting mode, HD video or when using high resolution cameras that shoot particularly large files.

  • reckon i could put this in my go pro?

    • Depends what Gopro, and whether they support cards this size.

  • Give it another 2 years and im sure we will start seeing 2tb sd cards the way things are goin. :)

  • Got one. Up to $89 now with exchange rate.

  • why is this marked as expired? price in USD is still the same

  • Seems to be expired, showing $75.50 now.

  • Also $75.50, mark as expired please.

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